CONTRACTORRemoteActive
GPU Programming Software Engineer
micro1 is hiring Remote GPU Programming Software Engineers to design and optimize GPU-based software solutions for training next-generation AI and Large Language Models (LLMs). Work with CUDA, WebGPU, GLSL, and C++ to build high-performance GPU applications for graphics, machine learning, scientific computing, and high-performance computing workloads.
Salary
USD60 - USD85 / hour
Department
GPU Engineering
Experience
Advanced / Professional
Curated by Farooq77 Jobs
Role fit snapshot
- Engagement
- Remote contractor | micro1 application platform
- Experience
- Recorded experience: Advanced / Professional
- Core expertise
- GPU Engineering
- Expected work/output
- Evaluation tasks
- Geographic eligibility
- Not specified beyond Remote
- Listing dates
- Posted 2026-08-05 | Valid through 2026-10-05
- Compensation
- Recorded compensation: $60-$85/hour
Responsibilities
- Design and implement GPU-accelerated software using CUDA, WebGPU, or GLSL.
- Optimize GPU kernels and shaders for maximum performance and efficiency.
- Develop host-side applications and integrations using C++.
- Profile and improve GPU workloads for AI and LLM training tasks.
- Create GPU-related evaluation tasks for AI model training.
- Collaborate remotely with engineering teams to deliver high-quality solutions.
- Ensure performance, scalability, and code quality across GPU software projects.
Before you apply
- Confirm that your location is eligible for the role.
- Confirm the employment or contract type.
- Verify the current compensation at the official source.
- Review the required skills and experience.
- Check that the listing is still open before applying.
- Never pay a fee to submit a job application.