3D Animator / Character Animator
micro1 is engaging 3D Animator / Character Animators to contribute specialized knowledge to a customer's advanced annotation project. In this role, you'll apply your expertise to help train next-generation AI systems. Your work will shape how models learn, reason, and perform through high-quality, real-world input. No prior experience in AI is required — your domain knowledge is what matters. This opportunity focuses on accurately annotating hand and finger landmarks in image and video data using MediaPipe-style hand topology, leveraging visual reasoning, anatomical understanding, and experience interpreting complex character poses and movements.
Salary
$15 - $80 / hour
Department
3D Animation & Visual Annotation
Experience
3D animation or character animation experience
Curated by Farooq77 Jobs
Role fit snapshot
- Engagement
- Remote contractor | micro1 application platform
- Experience
- Minimum recorded experience: 3D animation or character animation experience
- Core expertise
- 3D Animation & Visual Annotation | 3D Animation | Character Animation | Anatomy
- Geographic eligibility
- Not specified beyond Remote
- Listing dates
- Posted 2026-08-17 | Valid through 2026-09-17
- Compensation
- Recorded compensation: $15-$80/hour
Responsibilities
- Annotate hand and finger landmarks and keypoints using MediaPipe-style hand topology, ensuring accuracy and adherence to strict guidelines.
- Identify and mark anatomical joints including the wrist, MCP, PIP, DIP, fingertips, and thumb-specific joints such as CMC, MCP, IP, and thumb tip.
- Precisely place landmarks according to defined annotation protocols and specified tolerance thresholds.
- Infer and accurately annotate partially occluded or visually challenging joints and landmarks by reasoning through complex hand positions and object interactions.
- Interpret a wide range of hand poses, orientations, and perspectives to ensure consistent and high-quality annotations across varied image and video data.
- Review visual feedback, identify deviations from project requirements, and make targeted corrections to maintain annotation quality at scale.
Skills
Requirements
- Experience in 3D animation, character animation, character rigging, or a closely related visual discipline.
- Strong understanding of human anatomy, body mechanics, posing, and movement, particularly the structure and articulation of hands and fingers.
- Ability to identify anatomical landmarks including the wrist, MCP, PIP, DIP, CMC, IP, fingertips, and thumb tip.
- Strong visual reasoning skills for interpreting complex hand poses, orientations, perspectives, occlusions, and object interactions.
- Exceptional attention to detail and ability to follow precise annotation protocols, guidelines, and tolerance requirements.
- Ability to analyze image and video data accurately and consistently.
- Understanding of MediaPipe-style hand topology or ability to quickly learn structured hand landmark annotation conventions.
Benefits
- Remote contractor opportunity
- Contribute 3D and character animation expertise to next-generation AI training
- Work on advanced image and video annotation involving human hand anatomy
- Apply visual reasoning and character animation knowledge to AI and computer vision datasets
- No prior AI experience required
- Opportunity to help improve AI systems that interpret complex human poses and movements
Before you apply
- Confirm that your location is eligible for the role.
- Confirm the employment or contract type.
- Verify the current compensation at the official source.
- Review the required skills and experience.
- Check that the listing is still open before applying.
- Never pay a fee to submit a job application.