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Contract•Remote•Expired

3D Animator / Character Animator

micro1 is engaging 3D Animator / Character Animators to contribute specialized knowledge to a customer's advanced annotation project. In this role, you'll apply your expertise to help train next-generation AI systems. Your work will shape how models learn, reason, and perform through high-quality, real-world input. No prior experience in AI is required — your domain knowledge is what matters. This opportunity focuses on accurately annotating hand and finger landmarks in image and video data using MediaPipe-style hand topology, leveraging visual reasoning, anatomical understanding, and experience interpreting complex character poses and movements.

This job opportunity has expired.

The listing's valid-through date has passed. Its details remain available as a historical reference.

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Salary

$15 - $80 / hour

Department

3D Animation & Visual Annotation

Experience

3D animation or character animation experience

Responsibilities

  • Annotate hand and finger landmarks and keypoints using MediaPipe-style hand topology, ensuring accuracy and adherence to strict guidelines.
  • Identify and mark anatomical joints including the wrist, MCP, PIP, DIP, fingertips, and thumb-specific joints such as CMC, MCP, IP, and thumb tip.
  • Precisely place landmarks according to defined annotation protocols and specified tolerance thresholds.
  • Infer and accurately annotate partially occluded or visually challenging joints and landmarks by reasoning through complex hand positions and object interactions.
  • Interpret a wide range of hand poses, orientations, and perspectives to ensure consistent and high-quality annotations across varied image and video data.
  • Review visual feedback, identify deviations from project requirements, and make targeted corrections to maintain annotation quality at scale.

Skills

3D AnimationCharacter AnimationAnatomyData AnnotationMediaPipe Hand TopologyHand AnatomyAnatomical Landmark AnnotationKeypoint AnnotationAttention to DetailVisual ReasoningImage AnalysisVideo AnalysisQuality AssuranceAnnotation Protocols

Requirements

  • Experience in 3D animation, character animation, character rigging, or a closely related visual discipline.
  • Strong understanding of human anatomy, body mechanics, posing, and movement, particularly the structure and articulation of hands and fingers.
  • Ability to identify anatomical landmarks including the wrist, MCP, PIP, DIP, CMC, IP, fingertips, and thumb tip.
  • Strong visual reasoning skills for interpreting complex hand poses, orientations, perspectives, occlusions, and object interactions.
  • Exceptional attention to detail and ability to follow precise annotation protocols, guidelines, and tolerance requirements.
  • Ability to analyze image and video data accurately and consistently.
  • Understanding of MediaPipe-style hand topology or ability to quickly learn structured hand landmark annotation conventions.

Benefits

  • Remote contractor opportunity
  • Contribute 3D and character animation expertise to next-generation AI training
  • Work on advanced image and video annotation involving human hand anatomy
  • Apply visual reasoning and character animation knowledge to AI and computer vision datasets
  • No prior AI experience required
  • Opportunity to help improve AI systems that interpret complex human poses and movements
This listing is curated by Farooq77 and may originate from a third-party employer or platform. The original third-party source remains the authority on the historical role details shown here.

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